Created a textured 3d model of this Furniture Chair from scratch.
3d Model was created in #3dsmax, textured in adobe substance painter, rendered in #vray, and finally post-processed in Adobe #photoshop
The basic wood structure was prepared with hard surface modeling techniques, while the cushions were made with cloth simulation in 3ds max. Separate UV islands were created for Wood structure and cushions & finally PBR textures were baked onto the model.
Soon, I will be uploading its 3d model which you guys can use in your interior scenes 🙂