Did texturing for the shoe 3d model using Substance 3d Painter & Substance Sampler.
 
3d Model of the shoe was given, and some fabric textures were created using Substance Sampler while some readymade textures were used. Texturing process was carried out in #substancepainter and renders were created using I-ray.
 
Substance 3d sampler takes an image and converts that into PBR materials. That was super helpful.
 

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